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What's a wargame? Well, the oldest one is chess. Wargaming is basically playing chess, but instead of moving knights, pawns, bishops and rooks around a square board, you're moving armored and ground units across a mapboard.
While the games I play these days are predominately computer ones, I originally got into playing wargames back in my teens as an outgrowth of my love of history.
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Back in the 70's wargaming was a fast growing and booming hobby and business, and one of the populat publishers of the games besides Avalon Hill was the James Dunnigan founded Simulations Publications Inc. or SPI for short.
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The Next War simulated the clash between the Soviet-led Warsaw Pact vs NATO. The game was released in 1977, which was a period in which the Warsaw Pact not only had the numbers, but a rough parity with NATO as well.
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In addition to taking minimal losses in the airstrikes, I got lucky and got the dice roll that kept him from getting REFORGER reinforcement units from the US, dropped Soviet paratroop divisions into Denmark, Austria and Holland and got the rolls that took those countries out of the fight.
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The next time we played I wasn't so lucky. He corrected his deployment mistakes I'd taken advantage of the previous time we played, I got the adverse dice rolls that took some of my Warsaw Pact satellite nations out of the game and he ended up reunifying Germany and eastern Europe on his terms.
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I enjoyed playing them, but as my airline career advanced, I started traveling and then dealt with my gender transition I began having less time available in my life to play those games. Wargames have hundreds of units to tediously set up even before you make your first combat moves on the board and take up space and time.
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One of my fave computer wargames I own is called People's General, which simulates a postulated future war between US and Chinese forces in which China has conquered Asia and the US/UN force has to take it back. You can also play as the Chinese and conquer Asia, or a third scenario in which Vietnam decides to conquer the Asian landmass as well.
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My favorite computer wargame I own is Star Wars Rebellion. I'm a Star Wars fanatic and when the game came out in the late 90's I jumped at the chance to play it. It's set in the time period after the destruction of the first Death Star at the battle of Yavin and before the events of the Empire Strikes Back movie.
In it you play as either the Rebel Alliance or the Empire. You have to build infrastructure to support your war machine, recruit characters and initiate R&D efforts to get better weapons while simultaneously conquering the entire 100 planet Star Wars galaxy through a combination of diplomacy and military muscle. You also have to find the hidden Rebel headquarters and destroy it in addition to capturing Mon Mothma and Luke Skywalker to win the game if you're the Empire.
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I frequently find myself playing as the Empire and name all my Imperial Star destroyers after right-wing pundits, Republican presidents, vice presidents and Republican congressmembers. ;)
The interesting wrinkle in Star Wars Rebellion is that unlike most wargames, it's not a turn based one in which you move, then your opponent moves. The clock is ticking and things are happening as you're making all these grand strategic moves
One unexpected benefit I received from playing wargames was learning how to think in broad strategic terms, rapidly come up with solutions to problems when the initial strategy failed, quickly reacting to and successfully resolving problems and learning how and when to make decisive moves at the proper time.
It's also a lot of fun as well.